Only notify player of points earned if they earned more than 0
This commit is contained in:
@@ -68,12 +68,14 @@ public class SellWindow extends GUI {
|
||||
pointsManagement.addPoints(uuid, points);
|
||||
}
|
||||
}
|
||||
player.sendMiniMessage(Messages.GUI.EARNED_POINTS, TagResolver.resolver(
|
||||
Placeholder.parsed("earned_points", String.valueOf(pointsEarned)),
|
||||
Placeholder.parsed("total_points", String.valueOf(pointsManagement.getPoints(uuid)))));
|
||||
player.getInventory().addItem(itemsToMoveBack.toArray(ItemStack[]::new)).values()
|
||||
.forEach(item -> player.getWorld().dropItem(player.getLocation(), item).setOwner(uuid));
|
||||
player.updateInventory();
|
||||
if (pointsEarned > 0) {
|
||||
player.sendMiniMessage(Messages.GUI.EARNED_POINTS, TagResolver.resolver(
|
||||
Placeholder.parsed("earned_points", String.valueOf(pointsEarned)),
|
||||
Placeholder.parsed("total_points", String.valueOf(pointsManagement.getPoints(uuid)))));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user