akastijn
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25c95dd46a
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Introduce LootService for chest loot handling and ChestListener for in-game chest interactions
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2026-06-15 22:13:51 +02:00 |
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akastijn
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e97a6ade73
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Add player movement freezing during countdown and winner declaration logic
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2026-06-15 21:00:43 +02:00 |
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akastijn
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0cf662dfef
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Introduce singleton pattern for services, add safe phase to round state, and implement PlayerTeleporterService with destination-based teleporting
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2026-05-30 00:03:32 +02:00 |
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akastijn
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2746a43837
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Add player join and disconnect event handling with state updates
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2026-05-24 17:04:50 +02:00 |
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akastijn
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c832a6648b
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Implement round progression system with countdown, stages, and /hg start command
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2026-05-24 01:30:11 +02:00 |
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akastijn
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ab6112b9da
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Add player registration system with /hg register command and refactor services for improved state management.
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2026-05-24 00:58:27 +02:00 |
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akastijn
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2fd6d4ba30
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Implement round and player state management services along with /hg roundstate command.
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2026-05-24 00:13:25 +02:00 |
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