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stijn/HungerGames
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11 Commits 1 Branch 0 Tags
d3946bc16aea639bea6ddcc949db8c86bc482db4
Commit Graph
7 Commits
Author SHA1 Message Date
stijn d3946bc16a Remove IN_GAME player state and related logic; integrate destination-based teleportation during round progression. 2026-05-30 00:10:35 +02:00
stijn 0cf662dfef Introduce singleton pattern for services, add safe phase to round state, and implement PlayerTeleporterService with destination-based teleporting 2026-05-30 00:03:32 +02:00
stijn 2746a43837 Add player join and disconnect event handling with state updates 2026-05-24 17:04:50 +02:00
stijn c832a6648b Implement round progression system with countdown, stages, and /hg start command 2026-05-24 01:30:11 +02:00
stijn ab6112b9da Add player registration system with /hg register command and refactor services for improved state management. 2026-05-24 00:58:27 +02:00
stijn 2fd6d4ba30 Implement round and player state management services along with /hg roundstate command. 2026-05-24 00:13:25 +02:00
stijn 16f15400fd Initial commit for HungerGames 2026-05-23 23:06:30 +02:00
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