Block a user
storeMessages to improve batch handling and error recovery, add per-message fallback, and enhance logging.
ServerMessageService for broadcasting player state updates, implement PlayerListState model, and update ChatService to synchronize active player states across servers.
ServerMessageService for broadcasting player state updates, implement PlayerListState model, and update ChatService to synchronize active player states across servers.
MiniMessageComponent in UserListComponent and transition to ProcessedMiniMessageNode. Add server state caching in ChatService with eager state dispatch on subscription.