akastijn
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0cf662dfef
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Introduce singleton pattern for services, add safe phase to round state, and implement PlayerTeleporterService with destination-based teleporting
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2026-05-30 00:03:32 +02:00 |
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akastijn
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2746a43837
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Add player join and disconnect event handling with state updates
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2026-05-24 17:04:50 +02:00 |
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akastijn
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c832a6648b
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Implement round progression system with countdown, stages, and /hg start command
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2026-05-24 01:30:11 +02:00 |
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akastijn
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ab6112b9da
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Add player registration system with /hg register command and refactor services for improved state management.
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2026-05-24 00:58:27 +02:00 |
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akastijn
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2fd6d4ba30
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Implement round and player state management services along with /hg roundstate command.
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2026-05-24 00:13:25 +02:00 |
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akastijn
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f248372fcc
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Update TODO.md: Refine player states and disconnect handling
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2026-05-23 23:28:35 +02:00 |
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akastijn
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2846a88125
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Expand TODO.md with player registration and session management details.
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2026-05-23 23:27:07 +02:00 |
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akastijn
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51ae3bbece
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Added todo file (roadmap)
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2026-05-23 23:13:53 +02:00 |
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akastijn
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5ac98467f0
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Initial commit for HungerGames
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2026-05-23 23:08:23 +02:00 |
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akastijn
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16f15400fd
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Initial commit for HungerGames
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2026-05-23 23:06:30 +02:00 |
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