akastijn
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f0d3a20283
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Add /hg nextphase and /hg end commands to manage game phases and rounds
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2026-06-22 02:22:02 +02:00 |
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akastijn
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233cffd2df
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Implement BossBarService for countdowns and finale updates, integrating dynamic boss bar messages and real-time player progress tracking.
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2026-06-22 02:02:42 +02:00 |
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akastijn
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dd060bce48
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Adjust teleportation logic to set correct direction for player-facing location
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2026-06-21 23:56:16 +02:00 |
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akastijn
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10a6103f32
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Add LootItems configuration support and reload handling
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2026-06-21 23:56:12 +02:00 |
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akastijn
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646b9a2a35
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Refactor STATS_FORMAT to use text block for improved readability
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2026-06-15 23:29:28 +02:00 |
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akastijn
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09b48fbafe
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Teleport spectating players to designated spectator area
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2026-06-15 23:29:24 +02:00 |
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akastijn
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6cd5315d28
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Broadcast player death messages with remaining player count and suppress default death messages
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2026-06-15 23:26:04 +02:00 |
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akastijn
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cf011ae72f
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Add winner declaration message and endRound logic with proper message broadcasting and error handling
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2026-06-15 23:17:47 +02:00 |
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akastijn
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c8e85f186a
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Add player stats tracking with StatService and /hg stats command integration
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2026-06-15 22:56:27 +02:00 |
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akastijn
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2b6480c880
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Add warmup period for /hg stuck with movement and damage cancellation
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2026-06-15 22:45:06 +02:00 |
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akastijn
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4cf4361286
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Update /hg stuck cooldown handling with Duration for improved time management
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2026-06-15 22:41:45 +02:00 |
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akastijn
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016ab17ef2
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Add /hg stuck command for teleporting players to the nearest safe location with configurable cooldown and effects
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2026-06-15 22:37:16 +02:00 |
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akastijn
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4c1fd4d228
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Refactor decideRarity method for improved readability with consistent formatting
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2026-06-15 22:23:36 +02:00 |
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akastijn
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8ba514c9c2
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Fix null-check for loot items and adjust rarity handling in generateLoot method
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2026-06-15 22:15:45 +02:00 |
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akastijn
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25c95dd46a
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Introduce LootService for chest loot handling and ChestListener for in-game chest interactions
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2026-06-15 22:13:51 +02:00 |
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akastijn
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58d0b7fa19
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Add loot items configuration and RARITY enum for item rarity handling
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2026-06-15 22:04:52 +02:00 |
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akastijn
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e97a6ade73
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Add player movement freezing during countdown and winner declaration logic
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2026-06-15 21:00:43 +02:00 |
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akastijn
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d7160b86cd
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Update message formatting for Hunger Games and improve configuration validation methods
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2026-05-31 17:59:27 +02:00 |
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akastijn
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02228f570d
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Add initial border size configuration, round warmup messages, and start-round validation logic
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2026-05-31 16:40:16 +02:00 |
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akastijn
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c2d83492d1
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Fix missing angle brackets in ROUND_STATE message placeholders
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2026-05-30 20:02:59 +02:00 |
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akastijn
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161344b30c
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Add /hg reload command to refresh configs and messages
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2026-05-30 19:57:02 +02:00 |
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akastijn
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c969873e0a
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Refactor PlayerService to include Round dependency and update singleton initialization logic
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2026-05-30 19:56:50 +02:00 |
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akastijn
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9db0e70425
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Introduce round management improvements, tab completion for /hg register, and plugin.yml configuration
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2026-05-30 18:37:48 +02:00 |
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akastijn
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5743bc63a5
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Add PlayerDamageListener to manage damage, death, and respawn events during rounds
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2026-05-30 00:16:33 +02:00 |
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akastijn
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d3946bc16a
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Remove IN_GAME player state and related logic; integrate destination-based teleportation during round progression.
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2026-05-30 00:10:35 +02:00 |
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akastijn
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0cf662dfef
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Introduce singleton pattern for services, add safe phase to round state, and implement PlayerTeleporterService with destination-based teleporting
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2026-05-30 00:03:32 +02:00 |
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akastijn
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2746a43837
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Add player join and disconnect event handling with state updates
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2026-05-24 17:04:50 +02:00 |
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akastijn
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c832a6648b
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Implement round progression system with countdown, stages, and /hg start command
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2026-05-24 01:30:11 +02:00 |
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akastijn
|
ab6112b9da
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Add player registration system with /hg register command and refactor services for improved state management.
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2026-05-24 00:58:27 +02:00 |
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akastijn
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2fd6d4ba30
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Implement round and player state management services along with /hg roundstate command.
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2026-05-24 00:13:25 +02:00 |
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akastijn
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f248372fcc
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Update TODO.md: Refine player states and disconnect handling
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2026-05-23 23:28:35 +02:00 |
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akastijn
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2846a88125
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Expand TODO.md with player registration and session management details.
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2026-05-23 23:27:07 +02:00 |
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akastijn
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51ae3bbece
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Added todo file (roadmap)
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2026-05-23 23:13:53 +02:00 |
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akastijn
|
5ac98467f0
|
Initial commit for HungerGames
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2026-05-23 23:08:23 +02:00 |
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akastijn
|
16f15400fd
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Initial commit for HungerGames
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2026-05-23 23:06:30 +02:00 |
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