stijn pushed to master at Altitude/AltitudeBot 2026-07-12 20:08:59 +00:00
cbe13d3033 Update Gradle wrapper to 9.6.1, upgrade dependencies (Spring Boot 4.1.0, JDA 6.5.0, and others), refine gradlew script, and adjust build configuration for compatibility.
stijn pushed to master at stijn/HungerGames 2026-07-12 19:41:33 +00:00
7dce9d9f30 Integrate TabListService to update player colors during the game
stijn pushed to master at stijn/HungerGames 2026-07-11 20:22:16 +00:00
95219c17bc Add Multiverse-Core as a soft dependency to ensure teleport locations are found
stijn pushed to master at stijn/HungerGames 2026-07-11 20:20:15 +00:00
d412812dcb Add /hg list command to display players and spectators in the game
21f12904ac Update stateChange to handle ROUND_STATE.ENDED instead of ROUND_STATE.FINALE.
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stijn pushed to master at stijn/HungerGames 2026-07-11 20:13:58 +00:00
416c44a8f3 show participant status in tab using colors
stijn pushed to master at stijn/HungerGames 2026-07-11 19:53:46 +00:00
fc7b5c76a6 Handle ROUND_STATE.ENDED in stateChange to clear resources and reset loot.
stijn pushed to master at stijn/HungerGames 2026-07-11 17:39:05 +00:00
9198af6c29 Register online players without auto-join-bypass permission during ROUND_STATE.PLAYER_REGISTRATION or ROUND_STATE.ENDED.
stijn pushed to master at stijn/HungerGames 2026-07-11 17:38:32 +00:00
d5266b659b Register online players without auto-join-bypass permission during ROUND_STATE.PLAYER_REGISTRATION or ROUND_STATE.ENDED.
stijn pushed to master at stijn/HungerGames 2026-07-11 17:35:39 +00:00
e9e7c1cc80 Allow round to start from ROUND_STATE.ENDED and update related state handling
40f52a4a45 Update PlayerService to adjust PLAYER_STATE during ROUND_STATE.ENDED phase
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stijn pushed to master at stijn/HungerGames 2026-07-11 15:14:39 +00:00
3906bd747b Handle asynchronous player teleportation in PlayerTeleporterService with error handling and logging.
0d757aa2ab Remove redundant teleportation logging in PlayerService during finale phase.
5f35866e7a Make finale border size configurable via Config and apply it dynamically in RoundService.
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stijn pushed to master at stijn/HungerGames 2026-07-11 14:52:21 +00:00
491e6a6050 Make finale border size configurable via Config and apply it dynamically in RoundService.
stijn pushed to master at stijn/HungerGames 2026-07-11 14:51:10 +00:00
244f8f6df7 Add logging to PlayerService for teleports, adjust ROUND_STATE handling, and use @Slf4j annotation for consistency. Update countdown logic in Round and refactor configuration keys for finale timing.
stijn pushed to master at stijn/HungerGames 2026-07-11 14:28:09 +00:00
fe10d57978 Show title messages during broadcasts to enhance player visibility.
stijn pushed to master at stijn/HungerGames 2026-07-05 22:04:58 +00:00
8d05658214 Introduce LootItem record and refactor loot handling logic to support material-specific max amounts
7324177250 Change player game mode from SURVIVAL to ADVENTURE during round reset in RoundService
c7161f707c Refactor Round phase transitions and countdown logic; consolidate messages, adjust state handling, and add configurable durations for safe and kill phases.
5ce26782f2 Add CommandListener to enforce command whitelist and block restricted commands
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stijn pushed to master at stijn/HungerGames 2026-06-28 00:19:38 +00:00
a137ef4cc6 Handle empty stage list in Round and adjust state transitions in RoundService
62c9661c82 Adjust finale border size to 60 in RoundService
936cabfd42 Update boss bar messages to reflect accurate border shrinking phases and align config keys
38f8ffd4a3 Prioritize finale center when searching for safe locations in /stuck command
1a9f4cbd2d Refactor respawn handling: streamline spectator teleportation, reset player experience, adjust finale border size, and improve game stage countdown logic.
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stijn pushed to master at stijn/HungerGames 2026-06-27 20:04:25 +00:00
29c46ba485 Fix typo in getHumanReadableName across commands and services
ca7b6f1152 Enhance death handling and round logic: suppress death messages, clear player inventories, reset health and food levels, and teleport players to spectator area or prepare them for countdown phase. Integrate PlayerTeleporterService into RoundService.
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stijn pushed to master at stijn/HungerGames 2026-06-22 00:26:43 +00:00
4bf6ca9dc4 Improve RoundState command to handle null ROUND_STATE values gracefully
stijn pushed to master at stijn/HungerGames 2026-06-22 00:22:07 +00:00
f0d3a20283 Add /hg nextphase and /hg end commands to manage game phases and rounds
stijn pushed to master at stijn/HungerGames 2026-06-22 00:02:48 +00:00
233cffd2df Implement BossBarService for countdowns and finale updates, integrating dynamic boss bar messages and real-time player progress tracking.
dd060bce48 Adjust teleportation logic to set correct direction for player-facing location
10a6103f32 Add LootItems configuration support and reload handling
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stijn pushed to master at stijn/HungerGames 2026-06-15 21:29:36 +00:00
646b9a2a35 Refactor STATS_FORMAT to use text block for improved readability
09b48fbafe Teleport spectating players to designated spectator area
6cd5315d28 Broadcast player death messages with remaining player count and suppress default death messages
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